Simple Model Editor - colorize editor

- 1:list of colorizes of edited simple model
- 2:from which sides are polygons colorized, is relative to selected colorize in 1
- 3:+:add,-:remove,*edit selected bitmap (in list 6) of edited object
- 4:sends actual image to field texture (which is on image 5)
- 5:picture, which shows selected texture
- 6:list of material bitmaps (directory data/materials)
- 7:adds or deletes selected colorize item in list 1
- 8:properties of selected colorize in list 1
- 9:list of bitmaps, which contains edited object
- Texture:bitmap image, which is used to texturing, change:click on image in list or 9,
then use button 4, relative to selected colorize in list 1
- Transposition:only if Material is checked, changes orientation of texture
- Scale X, Scale Y:only if Material is checked, changes scaling of material, must be real >0 number (typical value from 0.05 to 2)
- X1,Y1,X2,Y2:coordinates of texture, are valid in direction, in which is texture used
- Condition:condition expression, defines, whether this colorize is used or not, content is space separated face-ids (set by eg. FID button
in "Clip and Color" tab. If before face-id is +, texture is applied only on these faces, if -, texture is not applied
on these faces
- Material checkbox:if checked, texture is used as material texture, values X1,Y1,X2,Y2 are not used, texture is applied on the whole
model (from checked sides)
- Stamp checkbox:if checked, texture is used as stamp