New object dialog
Creates new object.
Common
Choose type of object, press ok. This creates usable objects, usualy you can edit
its simple model with Simple Object Editor. (with Object/Edit)

Skeleton
Creates empty object, eg. if you create locomotive with this way, you must create model.zip
inside the object, it is more complitated than Common. Very often used is simple object,
which shows dialog New Simple Object also with nested textures.

Template
This makes exact copy of object from repositary, it only allows change object name and file name.
It can be used to create not very complitated bridges, tunnels and railway stations. (Very complitated
must be create by skeleted "by hand" (in Railway-station editor)

New simple object dialog

- 1:X-size
- 2:Z-size
- 3:Y-size
- 4:name of model, creates file name.zip
- 5:translation of texture in direction X, if edit is empty, texture is in direction X centered
- 6:-//- Z
- 7:-//- Y
- 8:from which side is texture used, can create 0,1or 2 textures per side
- 9:-//- Z
- 10:-//- Y
- 11:texture detail, integer number, bigger -> better detail